Anomic
A Roblox experience owned by Anomic Studios.
RoleplayENopen-worldroleplay1990s
Anomic is a roleplay experience created on 2020-01-07. It currently has 128 players online and 99,867,446 lifetime visits. The game holds 528,667 favorites and maintains a 79% like percentage. Players engage in various roles within a 1992 desert town setting.
Description (written by the developer; not a statement by this register)
Thrown into the anarchy of a desert town surrounded by the nothingness of Nevada, you are meant to stand on your own legs to earn money through many different ways. Join the Sheriff department and keep the crime behind a line, become a Trucker and help get goods to where they belong, open up your own shop selling a variety of items to other players, or be a Criminal hiding in the canyons to make cash through illegal ways. Anomic is set in 1992. Make sure to read the rules! https://devforum.roblox.com/t/-/2452477 Private servers provide a set of commands to their owners (some of those commands can be shared with the 'cmdwl' command).
Last updated by the developer 21 Aug 2026, 08:21 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 21:50 | 99 | -41 |
| 21 Aug 2026, 20:54 | 140 | +38 |
| 10 Aug 2026, 14:50 | 102 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:18 | 79 | no change |
| 23 Aug 2026, 13:15 | 79 | no change |
| 21 Aug 2026, 21:50 | 79 | no change |
| 21 Aug 2026, 20:54 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.