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Chill Abduction *(ALPHA*)

Chill Abduction *(ALPHA*)

A Roblox experience owned by Alberts Family.

ObbyENcollectionmultiplier mechanicssector exploration

Description (written by the developer; not a statement by this register)

It is a game where there is a huge platform where it is divided into # sectors, and you have to collect floating chill faces passing by you. Then there are ## ### ##### ####### above/around the platform that have a specific multiplier to earn more chill faces. Once you have enough chill faces, you can buy "chill juice capacity" items. With chill juice, you can fly leaving a trail of chill faces behind you, but, the more capacity you have, the more you can fly. The islands are spread across the sectors so there is even play time. The sectors themes are: Regular, Desert, and Winter. Obviously, the desert and winter areas have more rare chill faces. Each island is different

Last updated by the developer 15 Feb 2020, 01:31 UTC.

0
playing (measured 27 Aug 2026, 16:02 UTC)
17
lifetime visits
9 January 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).