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[Beta] Freeze Tag: Reborn

[Beta] Freeze Tag: Reborn

A Roblox experience owned by OProjects.

MinigamesENfreeze tagroyale seasonsbeta

Description (written by the developer; not a statement by this register)

👍THUMBS UP OUR GAME👍 To help bring new updates! ❗❗ This game is still in beta, if you find any bugs please report to us at our community server ❗❗ Taking the classic Freeze Tag game and spin it up with a Royale Seasons system where you can earn rewards by reaching milestone levels and completing missions. Current Season: 1 Join our community to talk to other players and developers, as well as get exclusive sneak peeks of future updates!

Last updated by the developer 17 Jul 2026, 18:00 UTC.

0
playing (measured 10 Aug 2026, 22:06 UTC)
28,942
lifetime visits
64%
liked (98 👍 / 56 👎)
480
favourites (16.6 per 1k visits)
11 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Season One
190 R$
Radio
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Freeze Tag: Reborn! · welcome21,218 · 0.00% win
CLASSIC LEGEND · other2,511 · 0.00% win
MET A DEVELOPER · other1,434 · 0.00% win
COLD ENTHUSIAST · other83 · 0.00% win
HEAT SEAKER · other29 · 0.00% win
VICTORY ROYALE · progression0 · 0.00% win
VETERAN · progression0 · 0.00% win
HALL OF FAME · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.