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Marble Simulator

Marble Simulator

A Roblox experience owned by Pops Developing.

SimulatorENsimulatorpet collectionboss fights

Marble Simulator is a simulator experience created on 2020-01-12. It has recorded 1,853,989 lifetime visits and 15,017 favorites. The current like percentage is 69, with zero players active at the time of measurement.

Description (written by the developer; not a statement by this register)

Welcome to Marble Simulator! Roll around, collect orbs, buy pets, and fight evil! Update 1: Bosses - OUT NOW! 🌟ACTIVE CODES: thumbsup, 1mvisits, bosses 🌟 👍Thumbs up and favorite for more quality updates!👍 😎Join the group for more games👉https://www.roblox.com/groups/4734808😎 🐶Get pets🐱 ⚡️ Upgrade your marble⚡️ 💪Fight enemies and Level up with Perks💪 🤠Explore multiple islands🤠 📈Rise above everyone on the leaderboards!📈 Shutdown = Update

Last updated by the developer 9 Jun 2023, 18:55 UTC.

0
playing (measured 10 Aug 2026, 18:01 UTC)
1,853,989
lifetime visits
69%
liked (3,647 👍 / 1,633 👎)
15,015
favourites (8.1 per 1k visits)
12 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+500 Pet Slots
699 R$
Infinite Storage
699 R$
2x Coins!
589 R$
Equip 5 Pets
549 R$
2x Attack!
489 R$
2x Luck!
489 R$
2x Health!
489 R$
2x Gems!
489 R$
Open 3 Eggs!
359 R$
+100 Pet Slots
349 R$
Rocket Jump
239 R$
Perk Slot 2
189 R$
Perk Slot 3
189 R$
Instant Boost!
149 R$
+30 Pet Slots
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome1,018,746 · 0.00% win
You met PlaystationV · other1,207 · 0.00% win
You met PopsRBX · other108 · 0.00% win
King of the Jungle · other0 · 0.00% win
Tastes Sweet · other0 · 0.00% win
Super Secret · secret0 · 0.00% win
Whoa.. Spooky · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:5069no change
14 Aug 2026, 10:1769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.