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Survive Sonic.EXE!

Survive Sonic.EXE!

A Roblox experience owned by Foxy'z Studio.

HorrorENhorrorsurvivalfan-game

Survive Sonic.EXE! is a horror experience created on January 12, 2020. The game has accumulated 11,543,189 lifetime visits and holds 20,600 favorites. Currently, zero users are playing. The title maintains a 62% like percentage. It is categorized under the horror genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Survive as your FaVorite Characters! And DON'T DI- ReAdy? Join My Group For A Gravity Coil! Tags: survive sonic sonic.exe sonic.exe sonic exe sonic sonic survive killer sonic event sonic survive event piggy rp piggy sonic sonic rp sonic roleplay sonic exe

Last updated by the developer 30 Jul 2025, 06:56 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
11,543,189
lifetime visits
62%
liked (3,334 👍 / 2,055 👎)
20,600
favourites (1.8 per 1k visits)
12 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exterminator
400 R$
Neon Sonic
400 R$
Glitch Sonic
360 R$
Dream Sonic!
250 R$
Become The Killers!
200 R$
Dark Sonic
200 R$
Mystery Weapon Gifts
175 R$
Hyper Sonic!
150 R$
sword prop
100 R$
Rocket Launcher
75 R$
Super Sonic
50 R$
Smug Dance
20 R$
DONATION!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined the Game! · welcome2,959,107 · 100.0% win
Christmas 2021 · other215,951 · 0.00% win
Classic Sonic · collection132,509 · 0.00% win
STARter · welcome128,500 · 0.00% win
Sunky.mpeg · other116,449 · 0.00% win
2024 Christmas · other94,503 · 100.0% win
Suffocate In Air · other93,487 · 100.0% win
??? · other76,235 · 0.00% win
Black Hole · other72,781 · 100.0% win
Knuckles Party Hat · collection37,465 · 0.00% win
Dandelion · other37,434 · 0.00% win
Bought a Skin! · collection36,902 · 0.00% win
.EXE Egg (VOLUME 2) [2024] · collection22,735 · 0.00% win
[CLASSIFIED MORPH] · other22,261 · 0.00% win
Grassy Egg (VOLUME 2) [2024] · collection17,521 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6213 August 2026 — 62 % liked23 August 2026 — 62 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:2062no change
13 Aug 2026, 19:2062first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.