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Button Simulator Reborn

Button Simulator Reborn

A Roblox experience owned by SamirDevs Studios.

Clicker & idleENclickerincrementalsimulation

Button Simulator Reborn is a clicker-idle Roblox experience created on 2020-01-14. The game currently has 0 players online. It has accumulated 614,421 lifetime visits, 4,156 favorites, and a 72% like percentage. Ownership is currently being transferred.

Description (written by the developer; not a statement by this register)

Ownership of this experience is being transferred. I will resurrect the old Button Simulator into something even better! Premium Benefits: x5 more cash! More coming soon. Credits: SamirDevs - almost everything 111yxiao - thumbnail

Last updated by the developer 22 Oct 2024, 21:55 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
614,421
lifetime visits
72%
liked (1,713 👍 / 667 👎)
4,153
favourites (6.8 per 1k visits)
14 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
150 R$
x2 Speed
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome215,631 · 80.0% win
1 Rebirth · progression42,963 · 0.00% win
$1 Trillion · other42,813 · 0.00% win
$1 Decillion · progression20,519 · 0.00% win
1 Ultra Rebirth · progression11,314 · 0.00% win
Played 1 Hour · other11,204 · 0.00% win
Played 3 Hours · other4,905 · 0.00% win
$1 V.g..tillion · other4,187 · 0.00% win
1 Prestige · progression3,506 · 0.00% win
$1 Quadragintillion · progression2,051 · 0.00% win
Played 7 Hours · other1,979 · 0.00% win
Played 15 Hours · other725 · 0.00% win
1 Mega Prestige · progression447 · 0.00% win
Played 1 Day · welcome347 · 0.00% win
Played 3 Days · other17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked23 October 2026 — 72 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:5172no change
14 Aug 2026, 19:2372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.