Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
Archery 🎯 Range Tycoon [BETA]

Archery 🎯 Range Tycoon [BETA]

A Roblox experience owned by Albatross Projects.

TycoonENtycoonarcherysimulation

Description (written by the developer; not a statement by this register)

🏹 Welcome to Archery Range Tycoon! 🎯 Build and expand your very own archery range from the ground up! 🎯 NEW COOL RANGE TARGETS UNLOCK AT 1,000 LIKES β€” Hit that πŸ‘ to help unlock them! πŸ— Upgrade & Expand – Add new lanes, targets, and decorations πŸ‘·β€β™‚οΈ Hire Employees – Boost efficiency and automate your range 🏞 Train Like a Pro – Progress from beginner setups to elite archery challenges πŸ”₯ Inspired by Golf Range Tycoon, the original projectile range tycoon. Start building your dream archery range today!

Last updated by the developer 28 Jun 2025, 04:22 UTC.

0
playing (measured 12 Aug 2026, 07:05 UTC)
81,876
lifetime visits
79%
liked (60 πŸ‘ / 16 πŸ‘Ž)
434
favourites (5.3 per 1k visits)
17 January 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Instant Collect
399 R$
2x Income!
299 R$
Auto Trash Pickup
249 R$
Fancy Arrows!!
199 R$
MVP Boost
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Give Customer Arrows Β· other40,015 Β· 0.00% win
Fire an Arrow! Β· other18,983 Β· 0.00% win
Rebirth! Β· progression162 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.