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Batting Day (BROKEN) - 3.0

Batting Day (BROKEN) - 3.0

A Roblox experience owned by Batting Day.

SportsENsportsbaseballbroken

Batting Day (BROKEN) - 3.0 is a sports experience created on 2020-01-19. It has recorded 4,428,071 lifetime visits and holds 34,199 favorites. The current like percentage stands at 64. Zero users are playing now. The description notes the game is broken due to ownership transfer, resulting in missing animations and other bugs.

Description (written by the developer; not a statement by this register)

- Patch 3.0 - + Currently broken due to transferring the place from its original ownership to the group, the game currently has NO animations because of this, amongst many other bugs Join the group! https://www.roblox.com/groups/5770982/Batting-Day-Remake#!/about PC: Left-Shift to sprint F to Equip M for Radio N for skins B for Emote Equipping G to Play Emote Console: Left Trigger to sprint Y to equip Up D-pad for Radio Down D-pad for Skins Left D-pad for Emote Equipping Right D-pad to Play Emote

Last updated by the developer 9 Oct 2025, 16:14 UTC.

0
playing (measured 10 Aug 2026, 23:02 UTC)
4,428,071
lifetime visits
64%
liked (12,961 👍 / 7,420 👎)
34,188
favourites (7.7 per 1k visits)
19 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Light Spear
200 R$
VIP
150 R$
Ion Grenade
100 R$
Pastel Rainbow Skin
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Batting Day Remake! · welcome716,075 · 50.0% win
cake · other256,086 · 0.00% win
Cold Winter · other96,853 · 50.0% win
Luminous Moon · other18,343 · 0.00% win
Equinox Sands · other11,218 · 0.00% win
Professional Cookie Deliverer · other779 · 0.00% win
Check · other132 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 64 % liked13 October 2026 — 64 % liked23 October 2026 — 64 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:4764no change
13 Oct 2026, 02:4664no change
3 Oct 2026, 02:4564no change
23 Sept 2026, 02:3864no change
3 Sept 2026, 02:3764no change
14 Aug 2026, 02:3564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.