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Agents of Time: Frigid Arcadia

Agents of Time: Frigid Arcadia

A Roblox experience owned by Eggify.

AdventureENegg hunttime travelagent mission

Agents of Time: Frigid Arcadia is an adventure experience created on 2020-01-19. The game has recorded 601,662 lifetime visits and 12,353 favorites. Currently, zero users are playing. The title holds a 44% like percentage. The description outlines a mission to save Frigid Arcadia from the Eneggma organization.

Description (written by the developer; not a statement by this register)

After years of defeat, the evil organization ''Eneggma'' has finally had its first success. The Eneggma have acquired the Time Machinegg that was kept in safety by the top ranking agent Hopper Eggmington. In result, Frigid Arcadia, the home of the Egg Hunt festivals, center of spring and eggs, has frozen. It won't be long before this area is fully taken over by the corrupt Eneggma. You and other agents have been sent on this top-secret mission to save Frigid Arcadia, and once for all, resume time forever. The future of the Eggverse and many, many egg hunting traditions lies in your hands... Are you in? This game is available on PC, Mac, Tablet, Mobile (Android and iOS), and console (Xbox)! This game is available in the following languages: Spanish, Polish, Russian, Romanian, Swedish, Italian, Dutch, French, Filipino, Turkish, Latvian. Credits: https://devforum.roblox.com/t/agents-of-time-frigid-arcadia-credits/960869

Last updated by the developer 17 Oct 2023, 13:58 UTC.

0
playing (measured 10 Aug 2026, 20:48 UTC)
601,662
lifetime visits
44%
liked (4,125 👍 / 5,198 👎)
12,349
favourites (20.5 per 1k visits)
19 January 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Largest Tip
10,000 R$
Large Tip
1,000 R$
Medium-Large Tip
250 R$
Medium Tip
50 R$
Small-Mid Tip
16 R$
Small Tip
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chicken or Egg? · other341,610 · 0.00% win
Hopper's Helper · other86,941 · 0.00% win
Frozegg in Time · other49,162 · 0.00% win
Eggilicious · collection3,953 · 0.00% win
Member of Eneggma · other2,101 · 0.00% win
Member of E.G.G. · other47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4414 August 2026 — 44 % liked3 September 2026 — 44 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3544no change
14 Aug 2026, 19:3544first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.