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Vile

Vile

A Roblox experience owned by Martianware Intergalactic.

AdventureENsci-fi horrorsingle-player campaignalien plague

Description (written by the developer; not a statement by this register)

💥 SEQUEL Check out STARCYST - Now in Early Access https://www.roblox.com/games/18489564977/STARCYST ⚠ This game is old, go play ^ instead. ⚗️ After an experiment goes wrong you are thrown into the Vile, a celestial alien plague system that corrupts planets, with no way back... That you know of. 🌠 Explore infected worlds, meet unique characters and unravel history in Vile, a single player campaign story experience with multiple endings, an optional Roleplay mode and an original soundtrack. 📃NOTE If you want to help this game going forward and want to see more, donate, like, favorite the game and share it with your friends. Every bit helps! 📋 UPDATE LOG & WALKTHROUGH https://devforum.roblox.com/t/the-vile-evolution-log-teasers-walkthrough-guide-other-notices/650791

Last updated by the developer 13 Dec 2025, 07:33 UTC.

0
playing (measured 12 Aug 2026, 06:49 UTC)
21,677
lifetime visits
94%
liked (358 👍 / 21 👎)
914
favourites (42.2 per 1k visits)
20 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supreme Gears
100 R$
Data Log Access
50 R$
Signals Access
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome13,239 · 0.00% win
Assistance · other464 · 0.00% win
Immitance · other366 · 0.00% win
Persistance · other159 · 0.00% win
Ultimatium · other118 · 0.00% win
Retribution · other112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.