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homeStuck rolepay v413 [nice update]

homeStuck rolepay v413 [nice update]

A Roblox experience owned by house trapped.

RoleplayENroleplayhomestuckfan-game

homeStuck rolepay v413 [nice update] is a roleplay experience created on 2020-01-21. It has accumulated 661,288 lifetime visits and 7,884 favorites. The current player count is 0. The experience holds a 91% like percentage.

Description (written by the developer; not a statement by this register)

lalalala and fun update

Last updated by the developer 21 Jul 2026, 15:14 UTC.

0
playing (measured 11 Aug 2026, 02:38 UTC)
661,288
lifetime visits
91%
liked (3,833 👍 / 397 👎)
7,888
favourites (11.9 per 1k visits)
21 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Sword
10,000 R$
Banned Morphs
5,001 R$
(READ DESCRIPTION) Custom Morph 2
500 R$
(READ DESCRIPTION) Custom Morph
500 R$
RAINBOW Motor Cycle
125 R$
Flying Carpet
125 R$
Cheese Burger
35 R$
Pizza!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cha Cha real smooth · other2,099 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:5291no change
14 Aug 2026, 18:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.