Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Haven Tycoon

The Haven Tycoon

A Roblox experience owned by [B:S] 0:CD TEAM.

TycoonENbase buildingremasteredfactory management

The Haven Tycoon is a Roblox experience categorized as a tycoon game, created on January 24, 2020. The experience has recorded 1,228,499 lifetime visits. It currently has 9,443 favorites and a 54 percent like percentage. Zero users are playing the game at the time of measurement.

Description (written by the developer; not a statement by this register)

👋Welcome to The Haven Tycoon REMASTERED! 👋 🏠 Unlock rare items and build your base! 🏠 🧟 Defend your base from dangerous enemies and become the biggest factory the world has seen! 🧟 💰 Roblox premium gives 100 gems (1 time only), a special chat tag + 10% more from robux gem purchases! 💰 🔗 Join banana studios for perks and make sure to like and favorite to support the game! https://www.roblox.com/groups/4740025/Banana-Studios#!/about 🔗 Genres: Action, Tycoon, Fighting, Adventure

Last updated by the developer 17 Dec 2024, 10:36 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
1,228,499
lifetime visits
54%
liked (2,950 👍 / 2,492 👎)
9,441
favourites (7.7 per 1k visits)
24 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Normie · other38,414 · 0.00% win
Complete Wave 5 · progression33,124 · 0.00% win
Wave Murderer · progression15,493 · 0.00% win
Eternal Controller · other12,474 · 0.00% win
Zombie Murderer · other11,324 · 0.00% win
Shard Collector · collection5,125 · 0.00% win
Wave Killer · progression4,434 · 0.00% win
Talented · other3,893 · 0.00% win
Complete Wave 10 · progression1,371 · 0.00% win
Zombie Killer · other1,095 · 0.00% win
Totally A Pro · other870 · 0.00% win
Big Purchaser · other457 · 0.00% win
Zombie Mower · other389 · 0.00% win
Wave Mower · other341 · 0.00% win
Old-timer · other331 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5414 August 2026 — 54 % liked24 August 2026 — 54 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:5254no change
14 Aug 2026, 13:5154first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.