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[LOVE OVER GREED] DEEP THROUGH THE FOREST

[LOVE OVER GREED] DEEP THROUGH THE FOREST

A Roblox experience owned by mr dom's epik group.

OtherENforestremakeabandoned

Description (written by the developer; not a statement by this register)

i dont like how this turned out sorry remaking stuff

Last updated by the developer 7 Aug 2026, 05:28 UTC.

0
playing (measured 10 Aug 2026, 19:52 UTC)
6,680
lifetime visits
89%
liked (305 👍 / 37 👎)
1,112
favourites (166.5 per 1k visits)
24 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Survival Kit
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,573 · 100.0% win
Explosive Personality · other4,805 · 100.0% win
Brutal End · progression4,580 · 100.0% win
Stealth · other3,301 · 83.4% win
First Night · progression3,016 · 65.5% win
MY LEGS! · other2,209 · 51.4% win
FREE LOOT!!! · collection1,401 · 22.4% win
you saved me..... · other972 · 13.3% win
Time for Therapy · other658 · 8.2% win
FOOLED! · secret615 · 5.3% win
The Blood Moon Rises · progression603 · 6.4% win
His Vision Evolves · progression400 · 2.9% win
Revenge · other301 · 1.6% win
The End Is Near · progression261 · 1.6% win
I'M RICH! · progression119 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899893.517 August 2026 — 98 % liked27 August 2026 — 89 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 17:1589-9
17 Aug 2026, 17:0398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.