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TreeLands Legacy

TreeLands Legacy

A Roblox experience owned by Fissy Games.

TycoonENtreehouse buildingfarmingexploration

TreeLands Legacy is a retired tycoon experience created on April 25, 2016. The game has accumulated 16,969,116 lifetime visits and 480,548 favorites. It currently has 6 concurrent players and maintains a 96% like percentage. The project is no longer receiving updates.

Description (written by the developer; not a statement by this register)

Build a colossal 10-story treehouse, explore enchanted forests, and pick-sell-farm rare fruits in the great outdoors! 🍎🍏🍎🍏🍎🍏🍎🍏🍎🍏🍎🍏🍎🍏 TreeLands is a retired project and won't be receiving any more updates. We thank you for all your support from over the years. It's been an amazing journey developing the game alongside you, and we hope you treasure the many memories we've made together for the years to come. Get the Official TreeLands Shirt here: https://www.roblox.com/catalog/717627013/Official-TreeLands-Shirt Credits: NewFissy (Scripting) Suhreen (Building)

Last updated by the developer 29 Jul 2022, 18:59 UTC.

6
playing (measured 10 Aug 2026, 15:19 UTC)
16,969,116
lifetime visits
96%
liked (142,798 👍 / 6,694 👎)
480,636
favourites (28.3 per 1k visits)
25 April 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:192first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Boost
500 R$
Vehicle Expansion
450 R$
Superhuman
275 R$
Glider
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other1,861,338 · 13.3% win
Alpha Tester · other41,542 · 0.00% win
Potato Elite · other3,596 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3896no change
23 Aug 2026, 17:2096no change
13 Aug 2026, 17:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.