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Marvel/DC: Superhero Tycoon

Marvel/DC: Superhero Tycoon

A Roblox experience owned by DoH Development.

TycoonENsuperherotycoonpvp

Description (written by the developer; not a statement by this register)

Step into a world where Marvel and DC collide. Build your base, unlock powerful gear to kill other players. Upgrade your tycoon, earn cash, and unlock iconic weapons inspired by the greatest heroes ever created. 🦸 Choose Your Path: Pick from a growing roster of heroes and villains, each with their own style, powers, and weapons. ⚡ Upgrade & Expand: Construct your tycoon from the ground up. Unlock new floors, defenses, and special gear as you grow stronger. 🔥 Battle Other Players: Test your powers in fast‑paced PvP fights. Defend your base or invade others to prove who’s the strongest hero in the multiverse. ⭐ (LIKE AND FOLLOW FOR MORE UPDATES) 👍

Last updated by the developer 20 Apr 2026, 04:01 UTC.

0
playing (measured 20 Aug 2026, 19:49 UTC)
350
lifetime visits
100%
liked (4 👍 / 0 👎)
1
favourites (2.9 per 1k visits)
30 January 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2500R$ Donation
2,500 R$
1500R$ Donation
1,500 R$
1000R$ Donation
1,000 R$
800R$ Donation
800 R$
400R$ Donation
400 R$
200R$ Donation
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined the game! · welcome56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.