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Fort Battle Tycoon

Fort Battle Tycoon

A Roblox experience owned by Artisan Studios.

TycoonENtycoonkingdombattle

Description (written by the developer; not a statement by this register)

https://www.roblox.com/games/451291344/Kingdom-Tycoon Please report all bugs by sending a message to one of the developers. Developed by the Artisan Studios team.

Last updated by the developer 14 Aug 2026, 07:20 UTC.

0
playing (measured 14 Aug 2026, 12:33 UTC)
13,924
lifetime visits
83%
liked (194 👍 / 40 👎)
509
favourites (36.6 per 1k visits)
26 April 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Wizard Powers
900 R$
Ultra Blazing VIP
190 R$
Super VIP
120 R$
VIP
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Kingdom Development Tycoon Visitor · welcome14,104 · 100.0% win
Reach for the sky! · other841 · 19.8% win
Raise the Flag of Victory! · progression734 · 5.5% win
Fighter [25 Player Kills] · progression320 · 1.8% win
Into the Deep · secret261 · 9.4% win
Combatant [50 Player Kills] · progression123 · 0.70% win
Warrior [100 Player Kills] · progression42 · 0.20% win
Bloxinator [200 Player Kills] · progression11 · 0.20% win
Tyrant [800 Player Kills] · progression1 · 0.00% win
Warlord [400 Player Kills] · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83898616 August 2026 — 89 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:0383-6
16 Aug 2026, 19:0389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.