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Must Say the Word!

Must Say the Word!

A Roblox experience owned by RoTech Studio.

MinigamesENword challengesocial deductionminigame

Must Say the Word! is a minigame created on 2020-01-31. The experience has recorded 702,231 lifetime visits and 622 favorites. Currently, zero users are playing. The title holds a 52% like percentage. Players must speak a assigned word in chat or face removal. Rerolls are available through activity or time-based rewards.

Description (written by the developer; not a statement by this register)

Game inspired by Can't Say the Word & Limited Words. Thanks to the developers for bringing a whole new game category to Roblox. In this game, you get a random word you must say in each of your message. If you don't, you will be kicked. You can only change your word by rerolling which you can earn by sending messages, or wait. You'll get one free reroll after every 45 minutes spent in game which saves if you leave. Try the same game, with different twist. Can't say the letter! https://www.roblox.com/games/10397784957/ (Albert has admin)

Last updated by the developer 12 Jul 2023, 15:32 UTC.

0
playing (measured 10 Aug 2026, 22:17 UTC)
702,231
lifetime visits
52%
liked (232 👍 / 214 👎)
622
favourites (0.9 per 1k visits)
31 January 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dark Chat
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:2352no change
14 Aug 2026, 18:2252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.