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Gravity House

Gravity House

A Roblox experience owned by Hyperspace Productions.

Sandbox & buildingENphysicsexplorationgravity manipulation

Gravity House is a sandbox-building experience created on 2020-02-03. The game allows players to walk on walls and ceilings. It has recorded 2,594,245 lifetime visits and 48,053 favorites. The current like percentage is 89 percent. Zero users are playing now.

Description (written by the developer; not a statement by this register)

Welcome to Gravity House! If you think this is a regular house, you are wrong. This game is a house full of chaos in all directions (literally)! Explore the map without the limit of falling down, as you can walk on walls, ceilings, and more! If you enjoy the game, make sure to like and favorite! **PRESSING K TOGGLES GRAVITY** Credits to EgoMoose for the gravity controller script Founder: Exendxlycr Scripter: Epuuc laki123h Builder/Map Designer: causnhavok

Last updated by the developer 25 Mar 2026, 01:42 UTC.

0
playing (measured 11 Aug 2026, 00:47 UTC)
2,594,245
lifetime visits
89%
liked (18,526 👍 / 2,236 👎)
48,051
favourites (18.5 per 1k visits)
3 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Coins
325 R$
Radio
250 R$
Speed Coil
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0789no change
14 Aug 2026, 07:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.