Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Half-Blox 2

Half-Blox 2

A Roblox experience owned by Primitive Polygon.

ShooterENHalf-Life 2FPSSpeedrunning

Half-Blox 2 is a shooter experience created on 2020-02-06. It records 6,257,562 lifetime visits, 145,159 favorites, and a 95% like percentage. Currently, zero users are playing. The experience features two story maps and three deathmatch maps, with development officially concluded.

Description (written by the developer; not a statement by this register)

Half-Blox 2 is a partial recreation of Half-Life 2. It contains two story maps and three deathmatch maps. We have made the decision to stop development on Half-Blox 2, thank you to everyone who supported us. -- Speedrunning -- Press L to activate speedrun mode while the game is loading. Tip: Use Accelerated Back Hopping to move around faster: Jump forward, turn around in the air, crouch, let go of all movement keys and spin your scroll wheel to hop. -- Credits -- [Valve] - Maps, Textures, Models and Audio [DanMRDJ] - Scripting and basically everything that's gameplay related. [PolygonHead] - Map, porting textures, porting models and lighting. [Minigamerchamp] - Did some part time work on the game. [CloneTrooper1019] - VMF Importer plugin [Juniez] - Weapon World Models [CMB | The Universal Union] - Metropolice uniform

Last updated by the developer 1 Apr 2026, 07:28 UTC.

0
playing (measured 26 Aug 2026, 01:03 UTC)
6,257,562
lifetime visits
95%
liked (81,440 👍 / 3,888 👎)
145,159
favourites (23.2 per 1k visits)
6 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Gnomed · other20,892 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.