Lead & Salt [BETA]
A Roblox experience owned by Check Out.
ShooterENteam deathmatchFPSrandom loot
Description (written by the developer; not a statement by this register)
WARNING! Every map you see from ROBLOX are placeholders! They will be removed or remade later on. Welcome to the game "Lead & Salt" This is a team deathmatch game that will have more game modes coming soon! If you find any bugs, please tell us in our server! Each time you spawn, you get 3 random items. A primary, a secondary and a special item The special item is where stuff gets interesting, special items range from healing items to air-strikes, to be on the lookout for those! CREDITS Me - Animations, Scripting TheFire_F0x - Scripting SyntaxDefinition - Scripting Mappers - Making maps for the game CONTROLS WASD = MOVEMENT C = CROUCH M = MUTE MUSIC
Last updated by the developer 29 Mar 2026, 02:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 17:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.