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[ RED  TEST ] Undertale Brawl RPG [DESC]

[ RED TEST ] Undertale Brawl RPG [DESC]

A Roblox experience owned by Undertale Brawl Followers.

RacingENUndertaleRPGTesting

Description (written by the developer; not a statement by this register)

Credits to Niko lander and Random Doggo FIX FOR HARD MODE RED boss in testing. Will drop weapon when battle is finish In t em shop its located (new servers only) Hello , and welcome to Undertale Brawl RPG . This is a game where we are bringing fun to all the players back from Undertale Monster Mania ! Please note this game isnt in alpha and will make it harder to gain level and maybe data resets in future, I am not good builder and i made the map so its bad it will be improved later and more. This game is in testing and only IO% done in this game.

Last updated by the developer 17 Nov 2025, 19:55 UTC.

0
playing (measured 10 Aug 2026, 20:19 UTC)
412,449
lifetime visits
39%
liked (679 👍 / 1,050 👎)
3,483
favourites (8.4 per 1k visits)
8 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dust Sans [PRE - ORDER] [OP]
560 R$
Brawl Pass
285 R$
morph
100 R$
text box edit
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reset · other32 · 0.00% win
True Reset · progression10 · 0.00% win
Beat the Determined Crew · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.