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[Legacy] Build and Survive and Such

[Legacy] Build and Survive and Such

A Roblox experience owned by Royal Games Studio.

SurvivalENzombie survivalfortress buildinghorror elements

[Legacy] Build and Survive and Such is a survival experience created on 2020-02-08. The game has accumulated 4,473,163 lifetime visits and holds 24,901 favorites. It maintains a 75% like percentage. Currently, zero users are playing the experience. The title features various monster types within its gameplay mechanics.

Description (written by the developer; not a statement by this register)

In this world life is not like it used to be... In teh world you must BUILD ... To S U R VI V E Gather resource✔️ Build the fortress thing✔️ Sruvive the monstres✔️ Earn El Gold ✔️ Spend El Gold on cool goods✔️ And other things happen too definitely... hence the dramatic descripton.... Spooks included but not limited to: Zombies, Skeletons, Vampires, Robots, Aliens, Slenderman, Androids, Shadow Monsters, Robbers, Scary Clowns, Not So Scary Clowns, Asteroid, Guest Attack, Piggy, Spongebob, Pirates, Horrifying Salesmen, Rising Lava Build and Survive and Such That's the moto

Last updated by the developer 25 Mar 2026, 10:35 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
4,473,163
lifetime visits
75%
liked (9,159 👍 / 2,995 👎)
24,901
favourites (5.6 per 1k visits)
8 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Save Resources
300 R$
More Pet Slots (9)
200 R$
Double Rsourses
200 R$
Doubel monies
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3275no change
14 Aug 2026, 02:3275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.