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A Roblox experience owned by The_Sans.
SimulatorENcase openingitem tradingcollection
Description (written by the developer; not a statement by this register)
Release Version is here! ✨:This game tests your ability to profit by allowing you to open cases to unlock unique in-game items you can wear or sell! As you gain more value, you achieve better and better hats which you can trade with your friends! 📕UPDATE📕 - Omega added to cases - Fixed radio - More easy to get money etc. Coming Soon: - Blackmarket - Codes - Added new cases ⏰SMASH THAT FOLLOW BUTTON TO BE NOTIFIED AS SOON he FireAS AN UPDATE GOES LIVE! Enjoying the game? Leave us a 👍 and ⭐ to support our development! 💬Be sure to join our chat server found in the Social Links below!
Last updated by the developer 5 Oct 2021, 02:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.