Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Difficulty Chart Obby [FINISHED]

The Difficulty Chart Obby [FINISHED]

A Roblox experience owned by AbstractProductions.

ObbyENhardcoreprogressionchallenge

Description (written by the developer; not a statement by this register)

After a long time, the final stage for the game has been published. You think that obbies are too easy to complete? Well, try this obby, as it is much much harder! In this obby, it starts off easy, and the further you progress, the harder it gets. If you are one of the first to beat The Difficulty Chart Obby, you will get a podium in the lobby! Note: Your progress saves, so if you need to take a break, you can do so. 🛑 𝙒𝘼𝙍𝙉𝙄𝙉𝙂: If you are going to complete the game, the only way I can find proof of you doing it is from a recording. So please record the last stage, put it on YouTube, and I will give you the badge. 🛑 Tags so I have a higher chance of people seeing this: Difficulty Chart Obby, DCO, The Difficulty Chart Obby, Obby, Hard Obby, Impossible Obby, Difficulty Chart, TDCO

Last updated by the developer 27 Nov 2021, 11:25 UTC.

0
playing (measured 11 Aug 2026, 04:31 UTC)
255,021
lifetime visits
31%
liked (672 👍 / 1,502 👎)
2,053
favourites (8.1 per 1k visits)
12 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hidden 2... · secret78 · 0.00% win
Hidden... · secret13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.