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Army Training Obby!

Army Training Obby!

A Roblox experience owned by Obby Creators!.

ObbyENmilitaryboot campobstacle course

Army Training Obby! is an obby experience created on 2016-05-07. It has recorded 16,777,669 lifetime visits and 645,458 favorites. Currently, 56 users are playing. The game holds a 52% like percentage. The description highlights military-themed obstacle courses with over 20 stages.

Description (written by the developer; not a statement by this register)

Welcome, rookie! You’ve just enlisted in the toughest boot camp on Roblox. Think you’ve got what it takes to survive the drill sergeant’s insane obstacle course? Time to prove it! 🪵 Jump over mud pits & climb towering walls 💣 Dodge barbed wire, landmines, and explosions 🏃 20+ intense military training stages Fall behind… and you’re doing it ALL again! Only the strongest survive. Are you ready, soldier? 💥 ---------------------------------------------------------------------------------------- Gamepasses are for sale too and will be able to be used on any future obby added onto this place. ---------------------------------------------------------------------------------------- A game created by "not_famous" & "KieranChamberlain".

Last updated by the developer 18 Jul 2026, 20:30 UTC.

56
playing (measured 10 Aug 2026, 14:53 UTC)
16,777,669
lifetime visits
52%
liked (3,539 👍 / 3,304 👎)
683,301
favourites (40.7 per 1k visits)
7 May 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5353first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome8,131,919 · 100.0% win
Winners! :D · other898,986 · 33.1% win
Secret Badge?! · secret53,352 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5213 August 2026 — 52 % liked23 August 2026 — 52 % liked2 September 2026 — 52 % liked12 September 2026 — 52 % liked22 September 2026 — 52 % liked2 October 2026 — 52 % liked12 October 2026 — 52 % liked22 October 2026 — 52 % liked1 November 2026 — 52 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:0152no change
22 Oct 2026, 18:0052no change
12 Oct 2026, 17:5352no change
2 Oct 2026, 17:5252no change
22 Sept 2026, 17:5152no change
12 Sept 2026, 17:4752no change
2 Sept 2026, 17:4652no change
23 Aug 2026, 17:2252no change
13 Aug 2026, 17:1752first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.