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Zombie Task Force

Zombie Task Force

A Roblox experience owned by ROWGNationStudios.

SurvivalENhorde survivaltower defenseweapon upgrades

Zombie Task Force is a Roblox experience created on February 15, 2020. The game has accumulated 5,238,766 lifetime visits and 51,518 favorites. It holds an 85% like percentage. Currently, zero users are playing. The genre field is null. The description mentions fighting zombies, building defenses, and weapon upgrades.

Description (written by the developer; not a statement by this register)

Zombie Task Force Fight Hordes of zombies with your team Attack the undead Build your defenses and survive waves unlock and upgrade your arsenal of weapons Use code “4milvis" to get 25K ZCash! And 20 ZCredits Use code "10klikes" to get 50 ZCredits! Join Fan Page and Get 50% more Daily login Bonus and “The Peace Maker Gun” Fan Page: https://www.roblox.com/groups/6221548/Zombie-Task-Force-Fan-Page#!/about

Last updated by the developer 30 Jun 2023, 04:04 UTC.

0
playing (measured 12 Sept 2026, 07:49 UTC)
5,238,766
lifetime visits
85%
liked (14,982 👍 / 2,547 👎)
51,498
favourites (9.8 per 1k visits)
15 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 07:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Weapons Pack
2,499 R$
Elite
599 R$
3X EXP
399 R$
2X ZCash
299 R$
VIP
199 R$
Streak Saver
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester Badge · welcome1,089,147 · 66.7% win
Urban Falls · progression210,879 · 0.00% win
Eastbay Port · progression107,299 · 0.00% win
Central Station · progression69,777 · 0.00% win
Urban Falls Metaverse Champions · social58,395 · 0.00% win
EastBay Port Metaverse Champions · social51,502 · 0.00% win
ZTF Metaverse Champions · social43,620 · 0.00% win
Slayer · progression17,289 · 0.00% win
Central International · progression11,299 · 0.00% win
Titan · progression493 · 22.2% win
Elite Access · other322 · 0.00% win
10 Waves Survivor · progression210 · 0.00% win
Juggernaut · progression114 · 0.00% win
Executioner · progression34 · 0.00% win
250 Waves Survivor · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8512 September 2026 — 85 % liked22 September 2026 — 85 % liked12 September 202622 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 07:4985no change
12 Sept 2026, 07:4985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.