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Miner's Haven Time Machine

Miner's Haven Time Machine

A Roblox experience owned by Miner's Haven Archives.

SimulatorENretrosimulationnostalgia

Description (written by the developer; not a statement by this register)

The long awaited v3 overhaul is here!! After a 2 year long development phase, you can now experience old versions of Miner's Haven from the Berezaa era in a significantly more accurate state. This includes official sources to updates such as Miner's Haven: Classic being provided to us by Berezaa himself, as well as a handful of experimental settings based on old Roblox versions to even further enhance your immersion and nostalgic experience here. If that wasn't enough, you can also check out Timelapse, for a real-time simulation of Miner's Havens evolution over the years. Content from 2017 through the Pizza Update of 2019 will be available soon, you can find more information in our community server. Thanks for playing, and happy 10th Birthday to Miner's Haven! Copyright (c) 2019 Andrew Bereza Provided for public use in educational, recreational or commercial purposes under the Apache 2 License.

Last updated by the developer 23 Mar 2026, 00:54 UTC.

0
playing (measured 11 Aug 2026, 10:22 UTC)
126,842
lifetime visits
90%
liked (816 👍 / 90 👎)
2,045
favourites (16.1 per 1k visits)
17 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Getting Started · welcome2,169 · 80.0% win
Welcome · welcome1,541 · 80.0% win
Detective · other1,434 · 80.0% win
Millionaire · other1,063 · 0.00% win
Island Life · other460 · 80.0% win
Reborn · progression333 · 0.00% win
Alpha · other300 · 0.00% win
Stepping It Up · progression298 · 0.00% win
Quality Steel · other284 · 0.00% win
Genesis · welcome251 · 0.00% win
Hyper · other109 · 0.00% win
Slipstream · other101 · 0.00% win
Overlord · other77 · 0.00% win
Right to Bear Arms · other71 · 0.00% win
Blinged · other47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:0190no change
15 Aug 2026, 08:5290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

minershaven.fandom.com14 active editors · 324,678 edits
1,544 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.