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💎 Vibe hangout ⭐

💎 Vibe hangout ⭐

A Roblox experience owned by cyber hell.

Social & hangoutENhangoutchillcollectibles

💎 Vibe hangout ⭐ is a social-hangout experience created on 2020-02-20. The game has accumulated 10,934,950 lifetime visits and 97,775 favorites. It maintains a 90% like percentage. Currently, zero players are active. The description highlights features such as carryable cats, weapons, badges, and a level shop.

Description (written by the developer; not a statement by this register)

🐈 Maxwell the carryable cat 🐈 ⭐ BIG Update is here! + Christmas 🎄 ⭐ - 20+ new Weapons - 25+ new Badges - New Level Shop - New Trail Shop - New music list - Emoji Chat 😜 - and more Data has been reset for all players due to new data store system that prevents loss of data Vibe Hangout is back with a brand new look! Many new things to collect like badges, weapons, trails and levels. Explore the new map and it's secret places and puzzles. ( Old items are only available to those who owned them in the old version ) Join Cyber Hell for In-Game REWARDS: https://www.roblox.com/groups/5429615 Old map: https://www.roblox.com/games/11790157727/VH-Legacy-old-map [~Tags IGNORE~] Vibe hangout Chill cafe Cafe chill lofi rthro r15 vr korblox headless special thanks to vibe nyc devs for stealing assets,animations and ideas from us

Last updated by the developer 5 Jan 2026, 21:52 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
10,934,950
lifetime visits
90%
liked (33,059 👍 / 3,589 👎)
97,591
favourites (8.9 per 1k visits)
20 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
1,337 R$
Roof Apartment [PERM]
666 R$
✨Star Chaser
420 R$
VIP
150 R$
More Emotes!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 10 · progression6,013 · 0.00% win
Christmas 2022 · other3,546 · 50.0% win
Level 25 · progression2,627 · 0.00% win
Level 50 · progression1,442 · 0.00% win
The View · other1,356 · 0.00% win
sussy garbagé · other1,148 · 0.00% win
Level 100 · progression812 · 0.00% win
??? · other711 · 0.00% win
Top Of The World · progression545 · 0.00% win
Back to the roots · other438 · 0.00% win
Level 250 · progression392 · 0.00% win
ducks · other277 · 0.00% win
evil kat · other215 · 0.00% win
hell's lost bunny · other167 · 0.00% win
me as a baby · other145 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9013 August 2026 — 90 % liked22 September 2026 — 90 % liked2 October 2026 — 90 % liked13 August 20262 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 19:5090no change
22 Sept 2026, 19:4990no change
13 Aug 2026, 19:4590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.