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SCP: Devolved Classic

SCP: Devolved Classic

A Roblox experience owned by SCP - Devolved.

RoleplayENSCP FoundationRoleplayHorror

SCP: Devolved Classic is a roleplay experience created on February 23, 2020. It has accumulated 13,676,925 lifetime visits and 151,963 favorites. The game holds a 62% like percentage. As of August 18, 2025, development on this specific version has officially ended. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

the most devolved scp roleplaying experience you'll ever get. THE REVAMP IS OUT NOW: https://www.roblox.com/games/88987310128478/SCP-Devolved-Revamp-BETA As of August 18, 2025, development on the game SCP: Devolved "Classic" has officially ended. Thank you to all the players who have been playing for the past 5 years! Join the group and server linked in our Social Links for latest news on the revamp! https://www.roblox.com/groups/5557159/SCP-Devolved

Last updated by the developer 27 Mar 2026, 15:17 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
13,676,925
lifetime visits
62%
liked (42,756 👍 / 26,189 👎)
151,941
favourites (11.1 per 1k visits)
23 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Halloween 2021 Survivor · other1,740 · 0.00% win
SCP 610 Boss · progression993 · 0.00% win
Obaminator · other569 · 0.00% win
Paper · other229 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6213 August 2026 — 62 % liked23 August 2026 — 62 % liked2 September 2026 — 62 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3362no change
23 Aug 2026, 18:2262no change
13 Aug 2026, 18:2162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.