Naruto : Ninja Legacy [Broken]
A Roblox experience owned by DJGX Clothing.
Fighting & PvPENNarutoAnimeFighting
Description (written by the developer; not a statement by this register)
Developed by Zexivian and royalben10. Join the community ~ https://www.roblox.com/My/Groups.aspx?gid=2849601 ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ We plan to add character customization and further construct the map and jutsus. I will soon be making a forum post for all future updates. ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ ~Moves~ Q - Charge Chakra E - Run F - Activate Mode (If you have one) J- ### Cloaks Z, X, C - Mangekyō Sharingan Abilities ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Test Server - https://www.roblox.com/games/416783177/Naruto-Test-Server ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Questions, comments, concerns, or ideas? Leave a comment on the game! Every like and favorite helps!
Last updated by the developer 2 Oct 2018, 04:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.