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Gladiator Minigames - Sword Fighting! ⚔️

Gladiator Minigames - Sword Fighting! ⚔️

A Roblox experience owned by Gladiator Minigames.

Fighting & PvPENsword fightingbattle royaleminigames

Description (written by the developer; not a statement by this register)

Welcome to Gladiator Minigames! A 20 person fight to the death focused on classic sword fighting! Fight against your friends or foes to show you are the toughest player in the ring. Collect swords and coins while trying to be the last person standing in the arena! ⚔️ 300+ swords to collect! ⭐ 70 unique maps to compete on! 👍 Thumbs up the game to show support! We will continue to update and fix bugs. Update Notes and Credits: https://devforum.roblox.com/t/gladiator-minigames-update-log-and-credits v1.1.7

Last updated by the developer 9 Aug 2025, 17:20 UTC.

0
playing (measured 10 Aug 2026, 22:04 UTC)
187,001
lifetime visits
61%
liked (814 👍 / 524 👎)
2,781
favourites (14.9 per 1k visits)
29 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P.
24 R$
Katana Bundle
19 R$
Starter Bundle
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Infected · other47,506 · 0.00% win
First Blood · other42,557 · 61.5% win
Triple Kill · other21,122 · 30.8% win
Killed by a Bacon · other18,099 · 0.00% win
Slobberknocker · other16,203 · 0.00% win
TEH EPIK DUCK · other5,597 · 0.00% win
Easy Street · progression4,636 · 0.00% win
Bunny Catcher · collection3,337 · 0.00% win
Killing Frenzy · other3,233 · 0.00% win
All Out of Bubblegum · other2,653 · 0.00% win
Hidden Bloxxy Cola · secret1,694 · 0.00% win
Kill a Creator! · other1,129 · 0.00% win
For Glory · other158 · 0.00% win
Gladiator King · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6115 August 2026 — 61 % liked25 August 2026 — 61 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:1861no change
15 Aug 2026, 05:1761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.