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Cruise Life 🚢

Cruise Life 🚢

A Roblox experience owned by Cruise Life.

RoleplayENroleplaysocialsimulation

Cruise Life 🚢 is a roleplay experience created on 2020-02-29. The game has accumulated 33,627,384 lifetime visits and 179,846 favorites. It maintains an 81% like percentage. Current player count is recorded at zero. The experience features roleplay mechanics, island exploration, and cabin rentals.

Description (written by the developer; not a statement by this register)

Use Code: "CabinUpdate!!" 🚢 Welcome to Cruise Life, a floating paradise! 🌊 Visit islands, roleplay, make friends, rent your own cabin, eat dozens of different foods and drinks, collect souvenirs, play games in the arcade, party in the club, watch a movie, explore the ship, and much more! 🌊 Updates: - 🏠 Huge Cabin Update! All Cabins Have Been Remade! - 👕 New Avatar Editor, including Outfit Saving, Body Scale, and more! - 🏝️ New Island! - 🚗 Drive new cars! - 💎 You can now find treasure on islands! - 🎣 Added Fishing! Previous Updates: - 🏠 The Captain's Cabin is here! Rent it in the Captain Room! - 💰 Instantly Become Rich with the New Luxury Pack Gamepass! - 🎵 You can now play music from a list of songs with the DJ and Boombox gamepass! - 👑 VIP players now get 2x cash from Island Events! - 🐠 New Cabin: The Underwater Cabin! You can buy it with the Underwater Pack! It features your own arcade, party room, and more!

Last updated by the developer 24 Mar 2026, 17:29 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
33,627,384
lifetime visits
81%
liked (46,430 👍 / 11,009 👎)
179,802
favourites (5.3 per 1k visits)
29 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Underwater Pack
1,250 R$
Luxury Pack
899 R$
Ship Captain
899 R$
VIP
499 R$
Free Vehicles
499 R$
Free Cabins
450 R$
Boombox
399 R$
DJ Access
349 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Cruise Life! · welcome3,732,471 · 100.0% win
Blox City · welcome315,671 · 0.00% win
Paradise Island · other306,145 · 0.00% win
Olde Town · progression263,352 · 0.00% win
Ancient Tomb Event102,589 · 0.00% win
Samurai Island · other100,690 · 0.00% win
Colosseum Event · social75,374 · 0.00% win
Bank Event · other66,019 · 0.00% win
Samurai Arena Event · social24,927 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8123 August 2026 — 81 % liked2 September 2026 — 81 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1981no change
23 Aug 2026, 15:0781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.