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Zombies! Labyrinth Practice Obby

Zombies! Labyrinth Practice Obby

A Roblox experience owned by jump bos's group!.

ObbyENzombie themebadge huntingbeginner difficulty

Description (written by the developer; not a statement by this register)

🧩 Zombies! Easy Labyrinth Difficulty Obby Perfect for beginners learning obbies Great for badge hunters and maze lovers ✨ What’s New? 🆕 3 New Islands! • Practice • Easy obby • Labyrinth obby 🕊 FREE Admin Fly Button 🧪 Free Weapon., Health, Shield & Speed Potions 🎖 Badges Available • Easy Obby Badge • Labyrinth Obby Badge • Thanks Badge • Space Badge • “NOT EZ” Badge 😈 🎮 Controls Ctrl — Activate Fly E — Fly Up Q — Fly Down R — Respawn to Checkpoint 🖥️ Available on PC & Mobile 👍 Like the game and join the Pro Jumpers Group for future updates! 🪧 A preview island shows a future difficulty planned for 2027. This is a teaser only and not final gameplay. Tags: parkour, platformer, jumping, course, practice, maze, grow a garden, jump, bos, jupiter, jumpbosYT, chart, speedrun, deathrun, teamwork, troll

Last updated by the developer 29 Apr 2026, 17:47 UTC.

0
playing (measured 11 Aug 2026, 16:31 UTC)
1,599
lifetime visits
90%
liked (19 👍 / 2 👎)
11
favourites (6.9 per 1k visits)
1 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge ✓ · welcome270 · 0.00% win
Thanks For Playing Obby! · welcome133 · 0.00% win
Easy Difficulty 2025 · progression85 · 0.00% win
Labyrinth Difficulty 2026 · progression54 · 0.00% win
NOT EZ · secret15 · 0.00% win
Reached Space · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.