[RAID] Outpost Frostbyte
A Roblox experience owned by The Robloxian Army TRA.
ShooterENclass-based shooterraid mechanicscompetitive modes
Description (written by the developer; not a statement by this register)
Class-based gun base with an innovative raid system and unique powerups. Casual mode: Custom ratio, static/open numbers. Normal & Elite mode: 7v12, static. ----------------- VIP documentation; https://devforum.roblox.com/t/vip/453614 ----------------- Rules: No glitching. No exploiting. No FJ'ing. No alts. Admins reserve the right to remove flaming/disruptive members based on behavior, as well as suspicion of cheating and rule breaking. ----------------- Modes: casual - normal - elite ----------------- Preflooding ALLOWED. No prior notice required, yet RECOMMENDED. ----------------- Development: PeekayCypher, Partixel, Hyunnjii, CodeNil, Pyroux, igoing2win, treetoad, ArmyAllie, Thea96 Voices: DrewCypher & Halstad
Last updated by the developer 10 Aug 2026, 14:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.