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[RAID] Outpost Frostbyte

[RAID] Outpost Frostbyte

A Roblox experience owned by The Robloxian Army TRA.

ShooterENclass-based shooterraid mechanicscompetitive modes

Description (written by the developer; not a statement by this register)

Class-based gun base with an innovative raid system and unique powerups. Casual mode: Custom ratio, static/open numbers. Normal & Elite mode: 7v12, static. ----------------- VIP documentation; https://devforum.roblox.com/t/vip/453614 ----------------- Rules: No glitching. No exploiting. No FJ'ing. No alts. Admins reserve the right to remove flaming/disruptive members based on behavior, as well as suspicion of cheating and rule breaking. ----------------- Modes: casual - normal - elite ----------------- Preflooding ALLOWED. No prior notice required, yet RECOMMENDED. ----------------- Development: PeekayCypher, Partixel, Hyunnjii, CodeNil, Pyroux, igoing2win, treetoad, ArmyAllie, Thea96 Voices: DrewCypher & Halstad

Last updated by the developer 10 Aug 2026, 14:51 UTC.

0
playing (measured 10 Aug 2026, 15:36 UTC)
77,555
lifetime visits
63%
liked (202 👍 / 120 👎)
287
favourites (3.7 per 1k visits)
5 March 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Sharp Shooter's Badge · other158 · 0.00% win
Medal of the Frozen Frontier · progression29 · 0.00% win
Bombardier's Badge · other16 · 0.00% win
Surgeon's Badge · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.