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RBLX Slendytubbies

RBLX Slendytubbies

A Roblox experience owned by val's stuff.

HorrorENhorrorslendytubbiessurvival

Description (written by the developer; not a statement by this register)

> > READ < < For now im focusing on my personal life, the recode will come soon! Thanks for reading. "RBLX Slendytubbies" is a remake of the original game "Slendytubbies V2 Beta", made in Unity in 2012. Your mission is to collect 10 Custards without getting caught by Tinky Winky. You can play alone or with friends! CONTROLS: F = Flashlight M = Map T = Whistle SHIFT = Run C = Crouch So far, everything is playable except for Versus mode. CREDITS: RBLX Slendytubbies: Val (Vaalen, Game Creator) - Thy (Co-Creator and Tubby Skins helper) Slendytubbies: ZeoWorks UGC Creator: thespringtrapguy06 (thanks for creating Slendytubbies UGC <3) dev note: I tried my best to create this game.

Last updated by the developer 4 Aug 2026, 16:48 UTC.

0
playing (measured 25 Aug 2026, 23:03 UTC)
17,285
lifetime visits
88%
liked (44 👍 / 6 👎)
526
favourites (30.4 per 1k visits)
5 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to RBLX Slendytubbies! · welcome6,260 · 0.00% win
Completed Day Mode · collection61 · 0.00% win
Completed Tubbyblox! · other44 · 0.00% win
Completed Dusk Mode · collection32 · 0.00% win
Completed Night Mode · collection32 · 0.00% win
Completed Yetiblox · other31 · 0.00% win
Completed Mountains · progression26 · 0.00% win
Meet the Owner! · other25 · 0.00% win
Completed Night Vision · progression19 · 0.00% win
Completed Mainlandblox · progression18 · 0.00% win
Completed Blood Moon · progression15 · 0.00% win
Complete MainLand (SL2) · progression14 · 0.00% win
Completed SlenderTubby! · collection7 · 0.00% win
Completed FOG! · progression6 · 0.00% win
Completed Work at a Pizza Place (COMING SOON) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88949125 August 2026 — 93 % liked4 September 2026 — 94 % liked14 September 2026 — 92 % liked25 September 2026 — 90 % liked5 October 2026 — 88 % liked25 August 20265 October 2026
5 measurements spanning 41 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 11:1788-2
25 Sept 2026, 11:1690-2
14 Sept 2026, 23:0492-2
4 Sept 2026, 23:0494+1
25 Aug 2026, 23:0493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.