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Star Wars: Sith Temple on Mustafar

Star Wars: Sith Temple on Mustafar

A Roblox experience owned by Тhe Sіth Empire.

RoleplayENStar WarsRoleplayLightsaber Combat

Description (written by the developer; not a statement by this register)

𝐑𝐚𝐢𝐝𝐚𝐛𝐥𝐞 / 𝐓𝐫𝐚𝐢𝐧𝐢𝐧𝐠𝐬 / 𝐄𝐯𝐞𝐧𝐭𝐬 The Dark Temple on Mustafar is the homeworld of Darth Vader. The Sith Temple was made in the ashes of where Vader was made and is now a powerful temple. 𝐑𝐮𝐥𝐞𝐬: 𝟏) Follow all rules in-game. 𝟐) Team-killing is not tolerated. 𝟑) No harming visitors. 𝟒) Hostiles may not enter divisional rooms. 𝟓) Only Dark Council+ are allowed in the throne room, unless it is an official raid. 𝟔) Exploiting will result in a Ban from the game 𝟕) Abusing game-passes will result in a ban. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Map Credits: ***TSO Development Team Sabers: SolarHorizon ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Please report any bugs to eazoppe

Last updated by the developer 4 Jun 2024, 19:42 UTC.

0
playing (measured 11 Aug 2026, 14:36 UTC)
24,638
lifetime visits
63%
liked (79 👍 / 47 👎)
146
favourites (5.9 per 1k visits)
7 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Darksaber
800 R$
Double Saber
500 R$
Dual Saber
500 R$
RobloxScreenShot20220818_225946546
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Sith · welcome4,476 · 0.00% win
True Sith · other253 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.