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Murder Island 2

Murder Island 2

A Roblox experience owned by 2GO.

Social & hangoutENsocial deductionmysteryvoting mechanics

Murder Island 2 is a social-hangout experience created on 2020-03-07. It has accumulated 71,967,607 lifetime visits and 334,204 favorites. Currently, 93 players are active. The experience holds an 88% like percentage. Updates in 2020 added characters and roles, including Investigator and Clown mechanics.

Description (written by the developer; not a statement by this register)

You and some strangers are traveling to an exclusive island. However, not all is as it seems, as people start dying one by one. Find clues to unmask the killer before your time is up. New roles! Investigator: See which clues are real/fake (permanent role) Clown: The clown has to get themselves voted out to win 50 coins, everyone who votes for the clown will lose 10 coins. (permanent role) Update log: - 19/05/20: Added 15 new characters - 26/04/20: Two new roles - 04/04/20: Switched voting system to UI - 02/04/20: Added 10 new characters - 23/03/20: Added 5 new characters into the game, bug fixes

Last updated by the developer 28 Jul 2026, 17:38 UTC.

93
playing (measured 10 Aug 2026, 15:38 UTC)
71,967,607
lifetime visits
88%
liked (66,373 👍 / 9,152 👎)
334,489
favourites (4.6 per 1k visits)
7 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:38172first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Clue Compass
599 R$
2X Investigator Chance
399 R$
Throwback Characters
399 R$
2X Clown Chance
399 R$
VIP
399 R$
All Emotes
299 R$
2x Murderer Chance
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome9,623,691 · 57.7% win
First Game · welcome7,556,414 · 25.9% win
Dark side · other3,906,542 · 11.8% win
Death · other3,766,513 · 10.0% win
Investigator · other1,700,790 · 12.9% win
First blood · other1,050,817 · 0.00% win
Detective · other845,358 · 1.6% win
Freezer Room · other707,293 · 0.60% win
Secret Room · secret548,906 · 0.50% win
The Workforce · other135,008 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8823 August 2026 — 88 % liked2 September 2026 — 88 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4688no change
23 Aug 2026, 13:3788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.