Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Fixes] Chicago 1949

[Fixes] Chicago 1949

A Roblox experience owned by Chicagoƒ.

ShooterENhistoricalshooterroleplay

[Fixes] Chicago 1949 is a shooter experience created on May 28, 2016. The game has accumulated 1,472,003 lifetime visits and holds 22,791 favorites. Currently, zero users are playing. The title maintains a 73 percent like percentage. The description notes the presence of multiple game passes, including a Silver AK-47 item, and credits Tremblu for building the experience.

Description (written by the developer; not a statement by this register)

𝐆𝐀𝐌𝐄𝐏𝐀𝐒𝐒𝐄𝐒 There are more Game Passes than that are visible in our in-game shop. They can be found here: https://forum.roblox.com/Forum/ShowPost.aspx?PostID=210230050 𝐒𝐈𝐋𝐕𝐄𝐑 𝐀𝐊-𝟒𝟕 The Silver AK-47 uses a much more advanced (in development) system. It is priced as is to support the developer. https://www.roblox.com/library/564087812/Beta-Silver-AK-47 Built by Tremblu

Last updated by the developer 24 Jun 2018, 14:31 UTC.

0
playing (measured 10 Aug 2026, 18:32 UTC)
1,472,003
lifetime visits
73%
liked (7,635 👍 / 2,764 👎)
22,790
favourites (15.5 per 1k visits)
28 May 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heavy Body Armor
2,000 R$
Triple Experience
1,400 R$
Medium Body Armor
1,300 R$
Triple Income
1,200 R$
Double Experience
1,100 R$
Double Income
950 R$
Light Body Armor
800 R$
Beta Silver AK-47
700 R$
Godfather Weapon Pack
600 R$
Government Weapon License
500 R$
Drivers License
350 R$
Gun License
300 R$
Boombox
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other57 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked3 September 2026 — 73 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3873no change
14 Aug 2026, 12:2173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.