Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[😱X1000 MONEY!!!😱] 💪Weight Lifting Simulator⚡

[😱X1000 MONEY!!!😱] 💪Weight Lifting Simulator⚡

A Roblox experience owned by Genius Team.

SimulatorENincrementalpet collectionsimulator

[😱X1000 MONEY!!!😱] 💪Weight Lifting Simulator⚡ is a simulator experience created on 2020-03-11. It has accumulated 5,043,687 lifetime visits and 29,608 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The description mentions gold pets, coin updates, and error fixes.

Description (written by the developer; not a statement by this register)

🔥GOLD PETS🔥 is already in the game! Make them faster! 💰HURRY UP! You have little time left! X1000 COINS ENDING SOON! 🐦 Follow Genius Team on Twitter for secret codes and updates: https://twitter.com/GeniusTeam3 💰Code: 1000lovepower ❤ In this update, we fixed many different errors: useful, disturbing, non-distracting, and others. Play has become much more convenient better. We also set up the purchase of coins for each world. Now you can profitably buy coins. ❤ 💪 Unleash your strength and become the strongest HUMAN of the WORLD! Train your body, unlock new Worlds, fight other Players and BOSSES, collect epic Pets, gain new Weights, and much more in Weight Lifting Simulator! 🔔🔔🔔 Make sure to hit the FOLLOW button to get notified when new updates drop! 🔔🔔🔔 🎁 Join Genius Team to unlock the group rewards chest in-game! https://www.roblox.com/groups/5740897/Genius-Team

Last updated by the developer 14 Jan 2025, 02:05 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
5,043,687
lifetime visits
80%
liked (7,553 👍 / 1,848 👎)
29,594
favourites (5.9 per 1k visits)
11 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Royal Golden Dumbbell
1,999 R$
Infinite DNA
699 R$
Faster Lift Weight
499 R$
+4 Pet Slots
499 R$
+3 Pet Slots
399 R$
X2 Gems
349 R$
X2 Strength
299 R$
+2 Pet Slots
299 R$
X2 Coins
299 R$
+1 Pet Slot
199 R$
+100 Storage
199 R$
+75 Storage
149 R$
+50 Storage
99 R$
X2 Speed
49 R$
+25 Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Upcoming Legend · other2,141,146 · 0.00% win
Stage 1 · progression995,834 · 0.00% win
Stage 2 · progression700,037 · 0.00% win
Stage 3 · progression277,388 · 0.00% win
Stage 4 · progression139,320 · 0.00% win
Stage 5 · progression33,221 · 0.00% win
Stage 6 · progression28,461 · 0.00% win
Stage 7 · progression9,311 · 0.00% win
Stage 8 · progression6,345 · 0.00% win
??? · other4,461 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked23 October 2026 — 80 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:4680no change
14 Aug 2026, 01:3180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.