122 [DEMO]
A Roblox experience owned by Zee's Creations.
HorrorENpsychological horrorliminal spacesbackrooms
Description (written by the developer; not a statement by this register)
VDKBNLD SN XNTQ MDV GNLD 💠Welcome to the Blue World of 122 (Elly) 🛠This Game Is Work In Progress, Underdevelopment, and Things Can Change!!! * This is a Project I Have Been Working On, Major Improvements Will Be Added!! * So Please Support The Game If Possible!! ~Credits~ EllyZee122 - Owner, Idealist, Badges, Artist, Builder, Others. (Thumbnail/Logos.) ✨Inspired By ^_^, grief, =3, Dex's Party, DDLC, MiSide, And Other Psychological Horror Story Games. ⚠WARNING THIS GAME'S ASPECT CONTAINS PSYCHOLOGICAL HORROR STORY, STRONG THEMES, EYE STRAINING COLOURS AND EPILEPTIC IMAGERY. TAGS: 7/23/26, Horror, Psychological Horror, 122, OG Game, 2008, backrooms, liminal, horrific, uncanny, entity, exploration, adventure, and survival
Last updated by the developer 10 Jun 2026, 21:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.