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Boring πŸ‘½ Store

Boring πŸ‘½ Store

A Roblox experience owned by Boring Clothes.

RoleplayENsimulationcurrency_systemgroup_exclusive

Description (written by the developer; not a statement by this register)

🌟Huge Update 🌟 πŸ›Έ Introducing IONS. Ions are the new currency used to purchase exclusive in game items such as wands, accessories, and pets. πŸ›ΈNEW Boring Cafe upstairs, where you get a FREE uniform exclusive to group members! Serve smoothies and cupcakes to customers and earn ions! πŸ›Έ There's a brand new island on the horizon. More to come soon! You have now arrived at ⭐️The Boring Store ⭐️! Game built by me πŸ‘Ύ, scripted by SustainableDeveloper πŸ¦„ and LegitimatelyLeon 🐝. All meshes besides the bones and flowers are created by me πŸ›Έ

Last updated by the developer 20 Jun 2023, 05:56 UTC.

0
playing (measured 12 Aug 2026, 15:06 UTC)
1,918
lifetime visits
79%
liked (30 πŸ‘ / 8 πŸ‘Ž)
51
favourites (26.6 per 1k visits)
15 March 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Boring Donation
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Boring Beta Tester! Β· welcome144 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.