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Plates of Fate: Remastered

Plates of Fate: Remastered

A Roblox experience owned by spilled noodles.

SurvivalENsurvivalrandom eventsremake

Plates of Fate: Remastered is a survival experience created on 2020-03-15. It features 360 total events and 132 round types. The game has accumulated 81,875,743 lifetime visits, 208,205 favorites, and a 79% like percentage. Currently, 102 users are playing.

Description (written by the developer; not a statement by this register)

This game is an unofficial remake of Plates of Fate: Mayhem, a game where everyone is given a plate and must survive random events to be the last one standing. We decided to remake the game because exploiters ruined the original. We kept true to the original style of the game, so if you wanted a remake with the same design and more events, this game is for you. Original game by @DylanBuildar: https://roblox.com/games/564086481 Version: v2.2j Total Events: 360 Round Types: 132

Last updated by the developer 16 Aug 2026, 13:34 UTC.

94
playing (measured 22 Aug 2026, 07:50 UTC)
81,964,323
lifetime visits
79%
liked (74,359 👍 / 19,587 👎)
208,729
favourites (2.5 per 1k visits)
15 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9419414410 August 2026 — 175 players21 August 2026 — 194 players21 August 2026 — 162 players21 August 2026 — 171 players21 August 2026 — 143 players22 August 2026 — 130 players22 August 2026 — 165 players22 August 2026 — 139 players22 August 2026 — 156 players22 August 2026 — 154 players22 August 2026 — 103 players22 August 2026 — 101 players22 August 2026 — 94 players10 August 202622 August 2026
13 measurements spanning 12 days, net -81. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–209 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5094-7
22 Aug 2026, 06:50101-2
22 Aug 2026, 05:50103-51
22 Aug 2026, 04:50154-2
22 Aug 2026, 03:50156+17
22 Aug 2026, 02:50139-26
22 Aug 2026, 01:50165+35
22 Aug 2026, 00:50130-13
21 Aug 2026, 23:50143-28
21 Aug 2026, 22:50171+9
21 Aug 2026, 21:50162-32
21 Aug 2026, 20:54194+19
10 Aug 2026, 16:19175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server Admin
300 R$
Custom Plate Death Icon
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Easy Obby · progression1,159,657 · 2.2% win
Scammed · other1,083,893 · 2.6% win
Last Place · other825,545 · 3.7% win
3rd · progression788,057 · 2.2% win
2nd · progression761,372 · 2.2% win
1st · welcome729,732 · 1.8% win
1 Hour · other631,910 · 3.6% win
RNG God · other578,765 · 1.2% win
Normal Obby · progression490,340 · 2.5% win
Chair. · other465,814 · 1.6% win
Sharpshooter · other422,727 · 0.60% win
10K Coins · collection386,213 · 8.4% win
Unbox Common298,175 · 2.5% win
Unbox Uncommon · collection282,172 · 2.3% win
Unbox Rare · collection219,581 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7921 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked23 August 2026 — 79 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked21 August 20262 October 2026
17 measurements spanning 42 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 13:4579no change
22 Sept 2026, 13:3879no change
12 Sept 2026, 13:3679no change
2 Sept 2026, 13:3479no change
23 Aug 2026, 13:3179no change
22 Aug 2026, 07:5079no change
22 Aug 2026, 06:5079no change
22 Aug 2026, 05:5079no change
22 Aug 2026, 04:5079no change
22 Aug 2026, 03:5079no change
22 Aug 2026, 02:5079no change
22 Aug 2026, 01:5079no change
22 Aug 2026, 00:5079no change
21 Aug 2026, 23:5079no change
21 Aug 2026, 22:5079no change
21 Aug 2026, 21:5079no change
21 Aug 2026, 20:5479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.