What's The Word?
A Roblox experience owned by Iconic Gaming Studios.
PuzzleENwordplaysocialcreative writing
What's The Word? is a puzzle experience created on 2020-03-17. It has recorded 10,624,361 lifetime visits and 89,085 favorites. The current player count is 0. The experience holds a 62% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to the wackiest word-game you've seen yet! Want to share your funniest sentence, or take a chance with an awful joke? Do it! Every round, you're prompted with a sentence, and you may respond in any way you like. However, there's a catch: sometimes, you're not allowed to use certain letters! Don't be left hanging asking the question: "what's the word?" This game is great to rival you and your friends' minds; coming up with unique phrases is quite the challenge!
Last updated by the developer 9 Dec 2024, 21:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:53 | 62 | no change |
| 13 Aug 2026, 19:52 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.