Captivator
A Roblox experience owned by Stormcell.
HorrorENhorrorsurvivalmultiplayer
Captivator is a horror experience created on 2016-06-02. It has recorded 2,149,637 lifetime visits and 49,964 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The description indicates players must escape worlds while being hunted by entities called Captivators.
Description (written by the developer; not a statement by this register)
Join your friends to escape being stranded in many different worlds, building a portal to your freedom, but you aren't alone. You are stuck in those worlds with cold and merciless beings, which no one is sure what they really are. Only one thing is known, these Captivators have one purpose in their code. Hunt every last player down. Join the fangroup for [Fan] chat tag! https://www.roblox.com/communities/2822047 View the most recent updates here! https://devforum.roblox.com/t/4507809 v3.6.29
Last updated by the developer 22 Apr 2026, 04:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 11:46 | 80 | no change |
| 14 Aug 2026, 08:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.