[V3π₯] Los Angeles County Roleplay
A Roblox experience owned by FRR | First Responders Roleplay.
RoleplayENpolicecriminalrealistic
[V3π₯] Los Angeles County Roleplay is a roleplay experience created on 2020-03-25. The game has recorded 5,469,791 lifetime visits and holds 45,327 favorites. Currently, zero users are playing. The title maintains a 54% like percentage. No additional metrics are provided in the source data.
Description (written by the developer; not a statement by this register)
π Please leave a π and you might get a gun in game! π¦ Welcome to Los Angeles, County Version 2! Here you can Rob, Run, Kill, and enjoy the gameplay π¬ Make sure to join our communications server to keep up on any future updates or information! ποΈ Join the group to start ranking up! You can attend trainings and become an Police Officer! The more you play, the higher you can rank up! https://www.roblox.com/groups/5881087/RECRUITING-NOW πΈ You can purchase ranks to rank up even faster! Head to the rank center to redeem these ranks! https://www.roblox.com/games/4864226135/GET-RANKED π As you advance through LAPD ranks, you'll eventually host training and lead your own team! π₯ Engage in intense shootouts π΅ Make money, fight others, or form criminal factions, the possibilities are endless! TAGS: RP, roleplay, los angeles, los angeles county, realistic, police, guns, robbery, criminal First Responders Roleplay is owned by MissingJWicks
Last updated by the developer 16 Apr 2026, 22:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.