💀 Reaper Simulator 2
A Roblox experience owned by Counter Impact.
SimulatorENsimulatorpetsupgrades
Reaper Simulator 2 is a simulator experience created on 2020-03-28. It has accumulated 19,851,583 lifetime visits and 155,727 favorites. The title maintains a 90% like percentage. Currently, zero users are playing the game.
Description (written by the developer; not a statement by this register)
Use code '60KSCYTHE' for a free Coin BOOST! Create a legacy for yourself as you become a legendary Reaper! 🗡️ Upgrade your Scythe & Rank up to get stronger 👑 Explore the worlds, find treasure & get awesome rewards! 🥚 Find unique Eggs in each world & obtain your favourite pets! 🔓 Open crates to collect awesome wings, effects and trails! [Update 12] - Void World - Void Pets! - Removed Portal Prices - Slight increase in Egg Prices (Due to portal price removal) - Huge SALE! (50% Off Gamepasses, VIP and Boosts!) - New Gamepass - Starter Bundle Join the group for a 10% coin bonus! *IMPORTANT: Hill areas (Skulls, souls & blue essence(crystals)) and Capture point rewards are REDUCED in VIP Servers!*
Last updated by the developer 15 Aug 2025, 05:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:03 | 90 | no change |
| 23 Aug 2026, 16:47 | 90 | no change |
| 13 Aug 2026, 16:37 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.