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Chilling Square

Chilling Square

A Roblox experience owned by Nasky's Studios.

AdventureENexplorationsecretschill

Description (written by the developer; not a statement by this register)

Game Version: 1.1.1 ⚠ This game is new and the bugs will get fixed as soon possible Published in 05/07/2020 (MM/DD/YY) Just a normal square place, but there's a lot of NPC and secrets! Chill with your friends or investigate this place. Scripting: Trapnightz, sfant43 Building: ToyBonnieUchiha Contributor: Garybeld If you got an idea, feel free to say it in our disc!

Last updated by the developer 6 Apr 2024, 18:04 UTC.

0
playing (measured 11 Aug 2026, 01:04 UTC)
15,582
lifetime visits
73%
liked (149 👍 / 54 👎)
391
favourites (25.1 per 1k visits)
28 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Experimental Injection
700 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

H4ck*r · other1,601 · 0.00% win
? · other1,059 · 0.00% win
Bonfire Lit · other598 · 0.00% win
The strongest man alive · progression579 · 0.00% win
Trap joined your server! · other550 · 0.00% win
You picked the wrong house you fool · other512 · 0.00% win
Sfant joined your server · other361 · 0.00% win
The man · other242 · 0.00% win
The Bomb has been planted · other85 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.