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Ship Tycoon Remastered

Ship Tycoon Remastered

A Roblox experience owned by The Ship Tycoon Restoration Project.

TycoonENtycoonremastership

Ship Tycoon Remastered is a tycoon experience created on March 29, 2020. It has accumulated 3,860,327 lifetime visits and holds 25,047 favorites. The game maintains an 81% like percentage. Currently, zero users are playing the experience. The title serves as a recreation of the original Ship Tycoon by Rockbone11.

Description (written by the developer; not a statement by this register)

This game is a recreation of Ship Tycoon, by Rockbone11. Head down to the dock next to your tycoon once you have finished the ship to launch it! For a game completely true to the original, check out the legacy version: https://www.roblox.com/games/7102402590/Legacy-Ship-Tycoon Play with your friends for an increased income! Premium players get an exclusive VIP room, as well as a speed coil and gravity coil! The full changelog can be found at: https://devforum.roblox.com/t/--/1502215

Last updated by the developer 21 Oct 2025, 11:28 UTC.

0
playing (measured 10 Aug 2026, 19:31 UTC)
3,860,327
lifetime visits
81%
liked (7,901 👍 / 1,856 👎)
25,046
favourites (6.5 per 1k visits)
29 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money
399 R$
R-Orb
399 R$
Flying Cloud
299 R$
Ultra VIP
299 R$
Body Swap Potion
299 R$
Autoclicker Gamepass
249 R$
Auto-Collect Money
99 R$
Turbo VIP
99 R$
Emerald Hyperbike
99 R$
Hyperbike
99 R$
VIP
49 R$
Sinister Korblox Wings
49 R$
Mini VIP
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TWO AND A HALF MILLION VISITS! · other635,596 · 100.0% win
ONE MILLION VISITS! · other612,535 · 0.00% win
Make $100k! · progression429,994 · 22.2% win
FIVE HUNDRED THOUSAND VISITS! · other218,145 · 0.00% win
Make $1M! · progression158,673 · 8.9% win
Unlock Dark matter! · progression134,507 · 13.3% win
Make 100M! · progression127,649 · 13.3% win
Complete the ship! · progression122,396 · 13.3% win
Easter Egg #2 · secret120,215 · 17.8% win
Make 1B! · progression115,748 · 17.8% win
Space Dimension · other112,855 · 13.3% win
Play for 10 minutes! · other102,495 · 35.6% win
Easter Egg #4 · secret98,920 · 17.8% win
Sky Dimension! · progression70,927 · 8.9% win
Play for 30 minutes! · other69,685 · 22.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3781no change
14 Aug 2026, 03:3681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.