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Project X

Project X

A Roblox experience owned by Aspect Productions.

RacingENanimerpgcustom moveset

Project X is a Roblox experience in the racing genre, created on March 29, 2020. The game has accumulated 18,066,075 lifetime visits and 109,278 favorites. It maintains a 92% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

[New Code at 75k Likes] This game is a project that takes several anime concepts and adds them into a single game, it's aiming to be an RPG where you can be of a race from possibly one of your favorite animes while also being able to build your own custom moveset, have a weapon and special power among the countless powers that come from several different anime. All powers can be awakened by pressing the V Button at 25 Mastery [T]: Highjump [F]: Block [Left Alt]: Shift Lock [Z]: Equip Magic Broom [G]: Charge Broom Fuel [Click]: Move with Magic Broom Arrows grant abilities Grimoires grant skills Souls grant races Defeat npcs to gain mastery Awaken your ability at 25 mastery

Last updated by the developer 9 Mar 2021, 10:32 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
18,066,075
lifetime visits
92%
liked (85,095 👍 / 7,386 👎)
109,262
favourites (6.0 per 1k visits)
29 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Yoru
1,200 R$
VIP
1,200 R$
2x Mastery
450 R$
2x Gold
450 R$
Shocking Aura
350 R$
Shadow Aura
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:2392no change
23 Aug 2026, 17:0692no change
13 Aug 2026, 17:0392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.