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untitled zombie infection

untitled zombie infection

A Roblox experience owned by [ Content Deleted 33692962 ].

HorrorENzombie survivalinfection mechanicbasic gameplay

Untitled Zombie Infection is a horror experience created on March 30, 2020. The game currently has 191 players online. It has accumulated 15,719,302 lifetime visits and 13,025 favorites. The title holds a 72% like percentage. The description indicates basic zombie combat mechanics developed by a single creator.

Description (written by the developer; not a statement by this register)

untitled game about zombies developed by one person it is kinda basic in this game you just fight zombies or infect people as a zombie idk i am gonna add more stuff

Last updated by the developer 19 Aug 2026, 01:10 UTC.

86
playing (measured 21 Aug 2026, 20:54 UTC)
15,804,076
lifetime visits
72%
liked (2,458 👍 / 942 👎)
13,399
favourites (0.8 per 1k visits)
30 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

868786.510 August 2026 — 87 players21 August 2026 — 86 players10 August 202621 August 2026
2 measurements spanning 11 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5486-1
10 Aug 2026, 16:4987first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cookie plate
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined · welcome4,981,779 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked21 August 2026 — 72 % liked23 August 2026 — 72 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3672no change
21 Aug 2026, 20:5472no change
13 Aug 2026, 17:3572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.